the extreme sisyphus challenge

Fact: LittleBigPlanet is one of my favorite games of all time. I still occasionally turn it on and attempt to carve an exemplary level out of the tools Media Molecule provided. Most of the time, I give up half-way. Sadly, that wasn’t the case for “The Extreme Sisyphus Challenge,” which I posted a brief runthrough of above.

It’s pretty unpolished — though, it doesn’t help that it was filmed using my shitty, non-HD Flip Video (yes, I still don’t have any professional video capturing equipment). As you might imagine, it was a bear to test out. Even now, I can only “beat” it one or two times before parts of my brain start to shut down. If anyone can top the current high score, they’re a hero. And possibly a vegetable.

Also, do you dig that quazi-subliminal branding at the end? I know you do.

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5 responses to “the extreme sisyphus challenge

  1. Pingback: LittleBigPlanet reaches two million user created levels | GameWitz

  2. You’ve created something that could have rivaled even Desert Bus for grueling masochism. Alas, the catchy tune and (apparent) lack of a failure scenario set The Extreme Sisyphus Challenge just a peg below Penultimate Personal Punishment, the coveted “triple P” of gaming.

  3. Pingback: Golden Developers World » Blog Archive » LittleBigPlanet reaches two million user created levels

  4. Pingback: LittleBigPlanet reaches two million user created levels| Latest breaking News on Video Games Hardware and Software.| BadPower.com Blog

  5. Pingback: LittleBigPlanet reaches two million user created levels | Tech Industry News

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